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If this is the only feedback you’re consistently receiving and there are no major problems being identified and no suggestions for improving your game, this is a great sign.īut there are certainly other signs and signals that players give you that will boost your confidence as well. Often, other designers will give you feedback that would change the game more into the game that they would have designed or would have liked to play, so you have to watch for this.īut when players only have suggestions on how to make small changes that would make the game slightly different, but not necessarily better, take note of this.
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Relics of Rajavihara, a solo adventure and puzzle game, 634% funded on Kickstarter It’s not enough to have just a “good” game. People have a limited amount of disposable income and only so much they can allocate to board games, so your game has to really stand out. Your game has to be amazing enough to make people want to back your campaign over all the others out there. It has to do something different than all the other games on the market. There is a lot of competition in the board game world, with thousands of games being launched on Kickstarter every year (4,490 in 2020 and 2,439 in the first half of 2021 alone!).
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If your goal is to successfully Kickstart your game, the first thing you need to ensure is that your game is amazing and that people really enjoy playing it (and want to come back for more). If you’re looking to self-publish your game, consider this a checklist of all the things you’ll want to have in place well before you hit that launch button. Of course, I was completely on board!Īfter having run 3 Kickstarter campaigns (2 successes following 1 failure) and having studied what it takes to be successful on Kickstarter, I wanted to share my top 3 signs that you’re ready to launch.
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The Fulfillrite team was kind enough to ask me to write a guest post on how to know your game is ready for Kickstarter. It’s Joe Slack from the Board Game Design Course.
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